cp_pro_fastlane_b2
When cp_pro_fastlane_b1 was released a lot of players said that all they wanted was better spawn times and cap times + the health cabinets at cap 1 shouldn’t be at the spawn doors. Well, jiiven heard your prayers. Here’s the changes for the beta 2 version of pro_fastlane:
- All changes in b1 were removed except spawn and capture times
- Moved resupply lockers to back of the spawn
- Made the walkway up to second floor @ Cap 1 closer to the wall to make splash damage more effective
The visual changes include:
There are no health cabinets at the spawn doors anymore
Instead they have been moved to the back of the spawn area
The walkway has been widened
Download it from FPSBANANA.
It will be interesting to hear what you guys think about these changes. 🙂
19 January 2009 in Map News
8 Comments
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Imo moving the health to back of spawn is gonna completely change how people get to mid 🙁 dont like it :<
they window on last cp is annoying 😐
this looks better, just have to try it out on pcws
this calls for! a one-day-cup on etf2l.
Moving the cabinets to the back will give sollies a hard time getting to mid. He/she shouldn’t have moved them so far back imo.
Medic cant heal them?
Medic was already healing them, the slow down will be balanced so it’s hardly map breaking and a central cabinet at the front wouldn’t speed things up that much, soldiers will just have to learn to jump more accurately at the start instead of spamming it like they already have to on Badlands.
I still hate this map, middle is a nightmare as medic but at least this looks like the map will be more fun the rest of the time. :/
Aahh much better! 😀