cp_pro_fastlane_b2

When cp_pro_fastlane_b1 was released a lot of players said that all they wanted was better spawn times and cap times + the health cabinets at cap 1 shouldn’t be at the spawn doors. Well, jiiven heard your prayers. Here’s the changes for the beta 2 version of pro_fastlane:

  • All changes in b1 were removed except spawn and capture times
  • Moved resupply lockers to back of the spawn
  • Made the walkway up to second floor @ Cap 1 closer to the wall to make splash damage more effective

The visual changes include:

There are no health cabinets at the spawn doors anymore

Instead they have been moved to the back of the spawn area

The walkway has been widened

Download it from FPSBANANA.

It will be interesting to hear what you guys think about these changes. 🙂

8 Comments

numlocked says: 19 January 2009 - 0:59

Imo moving the health to back of spawn is gonna completely change how people get to mid 🙁 dont like it :<

RubberJohnny says: 19 January 2009 - 1:34

they window on last cp is annoying 😐

bybben says: 19 January 2009 - 2:23

this looks better, just have to try it out on pcws

jonnithejuicy says: 19 January 2009 - 3:05

this calls for! a one-day-cup on etf2l.

xtala says: 19 January 2009 - 10:53

Moving the cabinets to the back will give sollies a hard time getting to mid. He/she shouldn’t have moved them so far back imo.

Gainiz says: 19 January 2009 - 15:29

Medic cant heal them?

Krakyn says: 19 January 2009 - 16:13

Medic was already healing them, the slow down will be balanced so it’s hardly map breaking and a central cabinet at the front wouldn’t speed things up that much, soldiers will just have to learn to jump more accurately at the start instead of spamming it like they already have to on Badlands.

I still hate this map, middle is a nightmare as medic but at least this looks like the map will be more fun the rest of the time. :/

Etnik says: 19 January 2009 - 17:43

Aahh much better! 😀

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