Major Leagues using Static Damage

After Valve released their latest update for TF2 about a week ago, ESL, Wireplay and EnemyDown quickly decided to enable the new cvar to remove random damage despite the fact that there’s been lots of discussion about whether or not static damage is good (some people claim that static damage makes the game more boring). ETF2L chose to let it be community-decided so they posted a poll on the front page which resulted in 77% of the voters wanting static damage. So now all major leagues use static damage.

Therefore you should update your server configs to the latest versions:

4 Comments

Amonsilas says: 10 February 2009 - 19:09

Wewt communty-decisions for the win!

jonnithejuicy says: 10 February 2009 - 19:45

awesome landslide in the vote on etf2l 🙂

Led says: 11 February 2009 - 14:11

Mick what are you gonna whine about now? 😉

AnAkIn says: 11 February 2009 - 14:14

About this. Mick was actually whining about removing the random damage, he wanted to keep it.

Leave a comment


Warning: Undefined variable $user_ID in /var/www/krus.dk/gossip/wp-content/themes/librio/comments.php on line 37

You must be logged in to post a comment.